Jump to content
Search In
  • More options...
Find results that contain...
Find results in...



#0
Guest

User Menu


Sign In

Sign In



Sign Up

Forum Menu


Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Question

T
O
P
I
C

S
T
A
R
T
E
R

Hello while I was compiling the latest trinitycore I kept getting errors saying this: (I am using visual community 2017)

Quote

Severity Code Description Project File Line Suppression State
Error LNK1112 module machine type 'x64' conflicts with target machine type 'X86' game E:\Build\src\server\game\x64\RelWithDebInfo\gamePCH.obj 1 
 

and

Quote

Severity Code Description Project File Line Suppression State
Error LNK1112 module machine type 'x64' conflicts with target machine type 'X86' scripts E:\Build\src\server\scripts\x64\RelWithDebInfo\ScriptLoader.obj 1 
 

and

Quote

Severity Code Description Project File Line Suppression State
Error LNK1181 cannot open input file '..\scripts\RelWithDebInfo\scripts.lib' worldserver E:\Build\src\server\worldserver\LINK 1 
 

and a lot of this warning

Quote

Severity Code Description Project File Line Suppression State
Warning D9002 ignoring unknown option '/arch:SSE2' worldserver E:\Build\src\server\worldserver\cl 1 
 

please help

Edited by ghostd1g

Share this post


Link to post
Share on other sites

3 answers to this question

Recommended Posts

T
O
P
I
C

S
T
A
R
T
E
R
  • 0

This thread can be closed as my problem has been solved I solved it by downloading the c++ 64 bit visual 15 2017 tools and using cmake to configure the core with the 64 bit tools and all my problems disappeared Thanks @Jiinx your answer gave me a hint

Share this post


Link to post
Share on other sites
  • 0

looks like you have some 32bit (x86) software but are trying to compile a 64bit (x64) server

Share this post


Link to post
Share on other sites
  • 0

The question(s) in this support topic have been answered and the topic author has resolved their issue. This topic is now closed. If you have other questions, please open a new topic.

 

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

About Us

MMO-Society is the Forum former known as Lordcraft, MMO-Society offers various of Resources to help you evolve your knowledge within Emulation, In the process we make sure to form a strong community bond in-between each other and thus we are proud to can admit that MMO-Society is possibly the friendliest Community Forum to currently exist.

All trademarks referenced are the properties of their respective owners.
©2018 MMO-Society. All rights reserved.

Social Links

Discord Server Join
Twitter Follow us
×
×
  • Create New...