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Found 7 results

  1. Abundant

    [[Template core/front/global/prefix is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] [DBC Edit] How to Create Custom NPC Models

    Hello ! Today we will learn how to create an NPC from nothing ! Summary Required tools NPC dressing CreatureDisplayInfo editing CreatureDisplayInfoExtra editing Patch creation DB addition Looks like it's time to gear up ! - Software like Photoshop or Gimp. Personally I use Photoshop because of this : BLP Plugin - Wow Model Viewer or something similar - BLP Converter (useless if you use the Photoshop's plugin) - My DbcEditor - MPQ Editor - Your 3.3.5 client ! Looks like it's time to dress up ! I only mentionned one tool which can dress up our future NPC, so, let's go to Wow Model Viewer ! First, we have to select the race of our NPC, I'll choose... Human male ! You can select this in the menu on the left, in the character part. Now, here's the interesting part. Quick explanation : The menu in the top right corner defines the look of your npc, face type, hair color... ATTENTION ! In CreatureDisplayInfoExtra, hair color and hair style are inversed ! Below this menu, it's seems to be obvious, you can set your Npc's stuff. Below again, Oppa tabard style ! 8-) I let you prepare your NPC, I'll create mine and after, we compare who made the most beautiful ! Time's up ! Here's mine : Ok I used WoD stuff, I cheated... a bit Now, you can screen the whole right menu, that way you will not forget the character's characteristics ! Sometimes you can see two numbers to the right of the object name, they are important, the first is the itemID, the second his DisplayID, keep them two ! Our NPC is created, now we need to extract its texture. In my WMV version I do this : Once exported, a single file will interest us : body.tga Open it with Photoshop or your software, and you'll see this : You're free to customize the face, adding scars or whatever ! If you don't use the BLP plugin, save this file as png, and slide it on your BLP Converter. We have finished the texture ! "But, Hyakki-master ! And weapons ?!" Creature_equip_template, world database ! Your turn CreatureDisplayInfo ! Open this DBC with the software provided by this tutorial (MyDBCEditor) You'll see lines. Lines everywhere ! Scroll to the last line, right click and select "Insert line...", your ID MUST be unique ! I'll choose 70010. Quick explanation 2 : First column : unique ID Second column : Model ID that is registered in CreatureModelData.dbc (for a human male it's 49, a human female 50...) Third column : Dunno, let zero. Fourth column : ExtraDisplay : We'll see it in CreatureDisplayInfoExtra.dbc, it must be unique too. Fifth column : Let 1. Sixth colum : Creature opacity. 255 means your npc is opaque, 0 means... yes it's transparent. Seventh and Eighth column : "Extra texture", when you npc isn't a character but a creature, these colums set their skin. The next columm : Contains an ID or 0, the ID corresponds to sound ID in NPCSounds.dbc. Last column : Let zero. Here's the look of my NPC column : You must to put this DBC in your MPQ patch and in serverside. Next ! Braces yourselves CreatureDisplayInfoExtra is coming ! This is where it all take shape. Documentation time ! 1 : ID, that one you choosed in the fourth column in CreatureDisplayInfo. 2 : Character's race, 1 for human... IDs are situated in ChrRaces. 3 : Gender. 0 for male (It is also the degree of intelligence of the person who wrote this guide) and 1 for female. 4, 5, 6, 7 & 8 : SkinColor, FaceType, HairStyle, HairColor, BeardStyle. (Don't forget, in WMV, hair style & hair color are inversed) 9 : Head DisplayID (that one you choosed in WMV, if not, set to 0). 10 : Shoulders DisplayID (that one you choosed in WMV, if not, set to 0). 11 : Shirt DisplayId (that one you choosed in WMV, if not, set to 0). 12 : Chest DisplayID (that one you choosed in WMV, if not, set to 0). 13 : Belt DisplayID (that one you choosed in WMV, if not, set to 0). 14 : Legs DisplayID (that one you choosed in WMV, if not, set to 0). 15 : Boots DisplayID (that one you choosed in WMV, if not, set to 0). 16 : Bracers DisplayID (that one you choosed in WMV, if not, set to 0). 17 : Gloves DisplayID (that one you choosed in WMV, if not, set to 0). 18 : Tabard DisplayID (that one you choosed in WMV, if not, set to 0). 19 : Cape DisplayID (that one you choosed in WMV, if not, set to 0). 20 : 0. 21 : Your texture name, in my case, it'll be admerin.blp Fill your DBC line with your items's DisplayID that you choosed for your NPC. Be careful, sometines the first digit is valid, sometines it's the second. Here's mine : Save it ! Upload it to your server, put it into your Patch ! But... Where in my patch ?! I assume you know how to create a MPQ patch. So, open your MPQ with MPQ Editor ! If they don't exist, create two folders at the root of the patch. Call them : DBFilesClient Textures You can put your two DBCs in DBFilesclient Now, go in Textures, create a folder called BakedNpcTextures and put your .blp in there. Your patch is ready. Last step ! Creature_model_info Serverside part ! In your world Database, find this table and open it ! Quick explanation... Oh no, copy/paste the content of an other line. EXCEPT ONE THING ! Your ID must be the same as the one in CreatureDisplayInfo, in my case : 70010. This digit is the DisplayID that you MUST use for your creature. Once your line is written and your NPC created... This tutorial is finished ! Don't hesitate to show your NPCs here ! Original Guide Credits - Oldaron @ Model-Changing
  2. Vipo

    Data TC v6.3

    Maps, vmaps, dbc originals extracted from an original Wow. Download DATA FILES
  3. Valtorei

    [[Template core/front/global/prefix is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] [DBC] Custom Title

    Heya, folks! It's been quite some time since I've written any tutorials, so bare with me as I get back into the game. Today, I am starting small. First and foremost, you must have at the very least, a repack that requires you to get your own .dbc files. I use my own compiled servers, so I'm unsure if repacks extract .dbc's or not. Anywho, let's officially begin! Tools Needed: MyDBCEditor - (Hosted by Lordcraft) MPQ Editor - (Hosted by Lordcraft) Step One: This is the easy part, open your .dbc folder and locate a file called CharTitles.dbc. Do yourself a favor and copy this .dbc and place it somewhere just in case you mess up and have to try again. Or if you want to simply "back up" and restart from scratch. I usually place mine on my Desktop. Step Two: This may get complicated! I'm kidding, this is an easy tutorial that doesn't require much though. You're going take the CharTitles.dbc and drag it onto your MyDBCEditor.exe. When you've done that, it should look like this: Step Three: We're doing good so far! But here's the fun part! You'll see under ID 177 is the Wrathful Gladiator title, right? Right. Right click that, go to the option that says "copy line to..." and type in 178. This should make a copy of the Wrathful Gladiator title. Cool, right? Well, we need to change a couple of things here... 1st - Change Wrathful Gladiator %s to whatever title you want. 2nd - %s stands for "string" or in this case, a character's name. So "Wrathful Gladiator %s" would be "Wrathful Gladiator Valtorei". Put the %s wherever you need it to be. 3rd - Change the title in both locations, leave everything else alone. 4th - At the end of the line in column 37, there should be a number "142". For each title you add, increase this by one. In this case, you should make it number 143. 5th - Save it and close it! Step Four: Good job! Patch up the .dbc file, make sure it's placed in you data folder, clear your cache, and restart your server! (Make sure the updated .dbc is also in your dbc folder!)
  4. Version 1.0.0

    32 downloads

    A simple DBC editor that allows you to edit .dbc files without having to convert them to a .csv file with possible loss of data.

    Free

  5. Valtorei

    MyDBCEditor

    View File MyDBCEditor A simple DBC editor that allows you to edit .dbc files without having to convert them to a .csv file with possible loss of data. Submitter Valtorei Submitted 04/29/2017 Category Applications  
  6. So I was just curious if anyone here on Lordcraft knew how to modify the level at which a character gains access to the UI function for changing their Dungeon difficulty and Raid Difficulty. I'm fairly self sufficient, but if you could just point me in the right direction, I would be most please!
  7. I just made this program real quick in Java because I needed it Basically it takes the itemids and displayids and generates a csv file that you can then convert with something like MyDBCEditor GUI isn't the greatest, but it gets the job done It is very straight forward and explains everything in the GUI. It only creates 1 class/faction at a time though (class - horde, class - alliance) so you will have to check "overwrite" for the first class, then append the rest of the classes. The output for one class is: long,byte,byte,byte,byte,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long,long, 898,1,10,0,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 142,3,10,0,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 142,4,10,0,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 650,7,10,0,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 183,11,10,0,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 898,1,10,1,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 142,3,10,1,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 142,4,10,1,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 650,7,10,1,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, 183,11,10,1,0,40816,40856,40778,46072,40836,40878,40887,40797,40679,42117,42116,42074,41584,40703,40701,42485,-1,-1,-1,-1,-1,-1,-1,55803,55805,55801,60346,55804,55650,55635,55802,35437,39129,39129,49738,40524,54471,54068,56177,-1,-1,-1,-1,-1,-1,-1,1,3,5,6,7,8,9,10,2,11,12,15,0,16,17,18,-1,-1,-1,-1,-1,-1, Please post here with any comments/suggestions/CC Download - Here Please let me know if anything is incorrect. I personally hardly use the DBC, and just used trinitycore's wiki and the default CSV to make this.
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